Bloom.rar [10mb] – C# 2.0 (VS.NET 2005)
After seeing a couple of people using nVidia’s Bloom shader and be dissatisfied with its looks and perfomance, and more importantly because my employer asked me to do it, I made a Bloom shader from scratch.
It is highly customizable, supports FSAA and supports Pixel Shaders 2.0 up to 3.0.
Continue reading Bloom
SoftStencils.rar [776Kb] – C# 2.0 (VS.NET 2005)
This demo demonstrates a technique that fellow forum user kTech proposed in the Beta Discussion forum to smooth otherwise hard stencil shadows. It uses screen-space blur of the shadow pass to smoothen things out.
Continue reading Soft Stencil Shadows
HLSLBluePlanet.rar [8.9Mb] – C# 2.0 (VS.NET 2005)
This demo is the remake of an old 6.2 demo I had made to test materials and lighting. I was always decieved by that lack of proper bump-mapping in 6.2… so I remade it in 6.5 with custom shaders, very high-resolution textures and normal-maps, and even the moon!
Continue reading The Blue Planet